This was a horse drawn carriage I made a few years ago for a short 3D animation. Its design was inspired by the coupe style carriages that were around in the late 19th century.
It was used in the background of a scene so texture resolutions didn’t need to be that high. Also, seeing as it was for a pre-rendered animation I modelled it (fairly quickly) using subdivision surfaces, hence the rather high triangle count and unoptimised topology.